2024 Starsector ships - Also I think ships in Starsector can greatly change depending on who's piloting it, so there's going to be 2 ranks usually (when it makes a difference), first one always being in hands of AI, after all AI commands all but one ship, and the other score will be for a flagship. I will naturally take campaign stats into account because after all ...

 
Advice for good ships/ layouts for new players. Since our playerbase grows at the moment, i would like to give some suggestions for an easier start. Close quarters hammerhead: The tutorial hammerhead is a very good destroyer. I like to install 2 assault chainguns in the front medium ballistic points and double mashine guns in the small slots. . Starsector ships

- Scyan ships now have their monthly maintenance halved when flying under burn 3 instead. - Industries shuffled around according to 0.9.1 rules. - Custom industries prices and maintenances adjusted for 0.9.1. - Prism's Ship Market heavily nerfed as an industry all around. - Interception Gun: . Now can reliably hit ships and fighters too.The subtility they add is that their ships are generally individually slightly inferior to Vanilla ones, but synergize very well with their wings of Wanzers: mech-like strike-crafts that pack a superior punch but susceptible to enemy fire. To help them carry their missions, most ships tend to saturate the enemy's PD with swarms of micro-missiles.Base max CR is 70%. The built-in "Automated Ships" hullmod that all Remnant ships have reduces max CR by 100%, so now you're at -30%. The Automated Ships skill gives +100% max CR to automated ships in your fleet so long as you are at or below 30 automated ship points, which are the sum total of the DP cost of all automated ships in your fleet ...Starsector is a game where you play as a space captain in a post-Collapse sector of the Human Domain, where you can pilot, command, and explore ships of your choice. You can customize your ship's loadout, hire officers, fight battles, trade goods, and influence factions in a procedurally generated galactic sector.The Odyssey is a broadside combat carrier that can excel at flanking. Using seeking missile options for the off-bore large missile slot is popular, such as Squall MLRS, Hurricane MIRV Launcher or Locust SRM Launcher. The Plasma Burn system allows for excellent flanking mobility, as well as other tactics. Like other Plasma Burn ships the Odyssey is capable …The Shade, one the fastest ships and has the emp emitter which can be used in phase (Omega version only). Inprobamur • 5 yr. ago. Can't go wrong with an Afflictor if you have the phase field skills, or if you are bold then Hyperion with heavy armor/repair nanobots. The_Wet_Fish • 5 yr. ago. Looks like you're running burn level 10 which is ...As a rule, low-tech ships use ballistic weapons, high-tech ships use energy weapons, and midline ships use a mix of both, while missiles are used by all three tech styles. Ballistic and energy weapons generate flux when firing, while missile weapons do not. For information about mounting weapons onto a ship see the refitting page.The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things.) Logged. (0.9.1a) A Guide to (AI-Friendly) Ship Loadouts. (0.96a) Ship Catalogue / Variant Designer. (0.95a) Gacha S-Mods.This page will provide you with everything you need in order to get you up to speed in the realm of Starsector modding. This is a work in progress, so if you are a competent modder please consider adding to this. Every mod will need a Mod_Info.json file Mod_Info.json Overview; Guidelines to Modding; Basic Ships [] Ship Data CSV.ship File OverviewThe Omega are a pseudo-faction introduced in Starsector 0.95. They present endgame combat challenges for the player with their unique, almost alien ships. The Omega have a relationship of unclear nature with the Remnants. Only up to date for version 0.95. It is likely still broadly correct but not verified for the most up to date data yet.Starsector, Solo Super Ship Start! Rarr. 78.1K subscribers. 145K views 8 months ago. Today In starsector, instead of building a massive fleet of low tier trash, i'm …The Onslaught is a large low-tech battleship with strong armor and great frontal firepower. Essentially a larger version of the Dominator. It is slow to maneuver and has a relatively poor shield but its Burn Drive ship system lets it get out of, or into, disadvantageous situations quickly. Care needs to be taken with facings as the Burn Drive is only useful …The Buffalo is a ubiquitous logistics feature of many fleets wanting destroyer sized hauling capacity, with its ample cargo hold for its maintenance cost and decent burn speed. The Pirate variant comes with built-in Shielded Cargo Holds while the Hegemony auxiliary variant comes with built-in Militarized Subsystems. In all variants the Buffalo is slow and fragile and will probably not make it ... What is this? It's a lot of things in one package, lovingly assembled from my terrible ideas and a love for Starsector. This mod adds a bunch of new ships that I thought would be fun, a new optional boss faction for those looking for a challenge, an isolated world at the edge of the sector housing the remains of a fallen nobility, secret things to find for those who go out to explore the stars ...Destroyer. Category page. Edit. Destroyers are the second size of ship. Generally, they're a middle ground between cruisers and frigates .May 5, 2023 · The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things.) Logged. (0.9.1a) A Guide to (AI-Friendly) Ship Loadouts. (0.96a) Ship Catalogue / Variant Designer. (0.95a) Gacha S-Mods. NexusMod mirror. This mod significantly expands the variety of systems and planets you'll encounter while exploring. Adds 69 system backgrounds, 40 planet types and 14 uncommon or unique planetary conditions that can make or break a colonization candidate, as well as a few new ambiance sounds for different terrain types.0.4.-25.11.2019-Ludd Path update, hella path ships, modified weight values so path would use exclusively path ships (ships that were blessed by the ludd, so they can use the fuel "luciferium") and added midline superheavy fighter and several small corrections on other ships and made new mod page layout.Dec 19, 2022 · Today In starsector, instead of building a massive fleet of low tier trash, i'm gonna rock a single solo super ship and see how much damage i can do to the G... Astral Edit A technologically advanced capital ship designed primarily as a carrier, the Astral-class is able to project vast amounts of firepower through its numerous fighter craft squadrons. The Astral-class ships are thought to have been the epitome of carrier design in the Domain during the years prior to the Collapse.May 5, 2023 · Newfoundland (the train) now gently pushes away friendly ships it would collide with. This helps a LOT with collisions. Reduced pirate ship spawn frequency weighting; Version 2.6.1. Repair drones now report to Detailed Combat Results their repair data; Version 2.6.0. Starsector .96a Upgrade; Supports LunaLib; Can enable/disable transport ... It's all about the money in Starsector. It reminds me a lot of X3, Escape Velocity and with a sprinkling of Master of Orion 2. I have found that combat is no...I salvaged instead of recovered one or two ships from the tutorial derelict ships. My experience in the tutorial: - I started as the powerful fleet of ships (fast start) but I noticed I kinda like the idea of starting as a smuggler and one-ship owner more so I picked the scavenger ship and drone tender as bonus and sneaky and scavenging skills ...The nav buoy increases the speed of its side's ships by 5%, also grants +20 DP. Because the skill's pre-ship speed bonus also counts towards this limit, the benefit of this objective is generally very limited. The sensor jammer increases its side's ECM rating by 5%, also +20 DP. Capturing these can be useful to tip the ECM rating balance in the ...Re: [0.95a] Some decent ship loadouts. Too much PD for a ship that has 360 shield with shield conversion mod. About Medusa: I eventually dropped railguns from my loadout in favour of dual autocannons, simply because Medusa isn't going to be fighting at range anyway, and ended with seemingly pretty decent loadout.The Persean League is a powerful faction opposed to the Hegemony. It has a wide reach, controlling the same number of markets as the Hegemony. The League is the second largest faction of the Persean Sector. Its largest world, Kazeron, has a military submarket and a high stability, and is a good place for purchasing supplies, ships and weapons, …- Scyan ships now have their monthly maintenance halved when flying under burn 3 instead. - Industries shuffled around according to 0.9.1 rules. - Custom industries prices and maintenances adjusted for 0.9.1. - Prism's Ship Market heavily nerfed as an industry all around. - Interception Gun: . Now can reliably hit ships and fighters too.Starsector is a game where you play as a space captain in a post-Collapse sector of the Human Domain, where you can pilot, command, and explore ships of your choice. You can customize your ship's loadout, hire officers, fight battles, trade goods, and influence factions in a procedurally generated galactic sector.Move in the direction you want to go and activate the "Hyperwarp Jump" ability. Warp distance is based on current burn level: 0.5 light-years per burn level. Press "W" during autopilot to set your fleet to the correct velocity for warping directly to your destination. Can't be activated near non-allied fleets.Frigate ship tier list. Energy weapon tier list. Ballistic weapon tier list. Missile weapon tier list. Fighter tier list. Omega weapon tier list. ----- SPECIAL -----. Ziggurat: S+. I mean everyone saw this from a mile away, the only phase capital in the game with insane firepower and ship system. The Buffalo is a ubiquitous logistics feature of many fleets wanting destroyer sized hauling capacity, with its ample cargo hold for its maintenance cost and decent burn speed. The Pirate variant comes with built-in Shielded Cargo Holds while the Hegemony auxiliary variant comes with built-in Militarized Subsystems. In all variants the Buffalo is slow and fragile and will probably not make it ... Features. 4X game features in Starsector. Factions will wage war against each other and try to conquer their enemies. Diplomacy events see faction relationships changing over time. Join a faction to gain useful support and represent them in war and peace, or start your own. Alliances offer mutual assistance in times of war.NexusMod mirror. This mod significantly expands the variety of systems and planets you'll encounter while exploring. Adds 69 system backgrounds, 40 planet types and 14 uncommon or unique planetary conditions that can make or break a colonization candidate, as well as a few new ambiance sounds for different terrain types.Dec 13, 2016 · 3.0.0 alpha-11. -Compatible to StarSector 0.95.1a. -add "fighter_bay_mods" to setting file that can be used to register hullmods that modify fighter bay count. -organized as [hullmodID1, modifier1, hullmodID2, modifier2..] manner, check the default value for reference. -add mountTypeOverride compatibility, along with HYBRID, SYNERGY, COMPOSITE ... May 5, 2023 · The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things.) Logged. (0.9.1a) A Guide to (AI-Friendly) Ship Loadouts. (0.96a) Ship Catalogue / Variant Designer. (0.95a) Gacha S-Mods. It is known to be used on the following ships: Afflictor Gremlin Shade Harbinger Phantom Doom Revenant [VERY REDACTED] Contents 1 Mechanics 2 Notes 2.1 Fighting phase …Learn how to build, trade, and trade ships in Starsector, a space-combat, roleplaying, and exploration game. Watch a 15 minute video with different ships, weapons, and mods for …Hullmods are modifications that can be made to a ship through the Refit Screen, at an Ordnance Point cost. They grant bonuses such as increased range and armor. Some hullmods are built into ship hulls and cannot be removed. Some hulls even have special mods unique to them. New hullmods can be obtained by using "modspecs" available in …Ship system switched to Phase Grazer Core from Heavy Flicker Core. . Large hybrid mounts reduced to 2 from 4, but gained 2 built in Micro-missile Arrays, 2 medium universal turrets and 2 small hybrid turrets. ... It must be for a Starsector mod, that mod must have a similarly permissive license, and both Flash-Frozen and myself are …Fractal Softworks' Starsector (formerly Starfarer) is a top-down space combat game. As the player, you directly control your own ship, while issuing orders to other ships in your fleet. As the player, you directly control your own ship, while issuing orders to other ships in your fleet. - Scyan ships now have their monthly maintenance halved when flying under burn 3 instead. - Industries shuffled around according to 0.9.1 rules. - Custom industries prices and maintenances adjusted for 0.9.1. - Prism's Ship Market heavily nerfed as an industry all around. - Interception Gun: . Now can reliably hit ships and fighters too.Blueprints enable the player to build specific ships, weapons or fighters items and are highly valuable, especially if the player wants that particular item. Blueprints are a new feature added in version 0.9. Blueprints can be found by salvaging some derelict stations (in particular research stations), various caches, once-off salvaging from ruins, tech …Starsector is a game where you play as a space captain in a post-Collapse sector of the Human Domain, where you can pilot, command, and explore ships of your choice. You can customize your ship's loadout, hire officers, fight battles, trade goods, and influence factions in a procedurally generated galactic sector.The rear of a ship, or any marine vessel, is called the “stern.” When someone on a boat is moving towards the stern, that person is going “aft.” A boat going backwards is going “astern.”Reckless Engineering - (On phase ships:) Increases the phase-time bonus by 50%, but causes the ship to cost 20% more supplies per month and per deployment, while also increasing the rate combat readiness degrades by 30% and causing all onboard systems to occasionally malfunction when stressed, sometimes permanently.The Omega are a pseudo-faction introduced in Starsector 0.95. They present endgame combat challenges for the player with their unique, almost alien ships. The Omega have a relationship of unclear nature with the Remnants. Only up to date for version 0.95. It is likely still broadly correct but not verified for the most up to date data yet.The Omega are a pseudo-faction introduced in Starsector 0.95. They present endgame combat challenges for the player with their unique, almost alien ships. The Omega have a relationship of unclear nature with the Remnants. Only up to date for version 0.95. It is likely still broadly correct but not verified for the most up to date data yet.For pure HT, you'd want to use Apogees or a Paragon as solid tanks and line ships. Mix in a copious amount of frigates like Omens, Afflictors, Hyperions, Scarabs since those are really good. Odyssey or a Doom are strong player ships. If you can get Automated Ships, add in Glimmers or a Radiant.Category:Ship Systems Currently there are a total of 16 ship systems and each ship class (frigate size or bigger) uses a ship system. Offensive Accelerated Ammo Feeder Fast Missile Racks High Energy Focus Defensive Active Flare Launcher Flare Launcher Fortress Shield Movement Burn Drive Maneuvering Jets Phase Skimmer Phase Teleporter SpecialThe [REDACTED], also known as the Remnant, are a collection of AI-controlled high-tech ships left over from the AI Wars, which will engage anyone on sight. The Independents, …Base max CR is 70%. The built-in "Automated Ships" hullmod that all Remnant ships have reduces max CR by 100%, so now you're at -30%. The Automated Ships skill gives +100% max CR to automated ships in your fleet so long as you are at or below 30 automated ship points, which are the sum total of the DP cost of all automated ships in your fleet ...- Adds 10 new ships and variants for many of these ships - Adds 2 LG variants of ships from vanilla and other mods ... Until then, if you have Discord, it is recommended to grab the latest DE release from the unofficial starsector discord and start a new game, as changes don’t apply on existing saves.I’ll explain the differences between a cruise ship cabana and a private island cabana, then get down to the details of what each major cruise line offers and how much a day in a cabana will cost you. Cruise ship cabanas (and cabanas at crui...Iron Shell is a faction mod based around increasing the arsenal and developing the lore behind the Fourteenth Battlegroup and Hegemony. A military division that specializes in commerce and carries …Derelict ships and ships disabled or destroyed in battle can be recovered to gain a usable but damaged ship. Recovered ships will gain one or more damage mods. Ships not recovered may be salvaged instead. Ships from allied fleets cannot be recovered in the post battle recovery options but may still appear as derelicts on the strategic map after a battle, which can be recovered. Exploration ...The Church of Galactic Redemption or Luddic Church is one of the main factions in the Sector. They blame technology for the downfall of the Domain, and seek to return to a more pastoral lifestyle. Their most hated enemy is the technologically advanced and amoral Tri-Tachyon Corporation. The Church also has a military offshoot, the Knights of Ludd, to …Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Set in the year 3126, the player commands a fleet of spaceships and engages in combat, trade, and exploration in a procedurally generated world. Reviewers praised the game on release ...Wisp's MagicLib. GraphicsLib. There isn't much known about the Federation as a whole from where they're from but they do come in full force as they established a solid foothold in the outer reaches of the Persean Sector. Their goal is simple, they're simply there to guard the 'interdimensional' gate at all cost and hold until they found a way ...Piloting is accomplished with the keyboard (WASD) for movement and the mouse for weapons and shields. Piloting is relative to your ship's position: if you hit 'W' to go faster, your ship moves in the direction it is currently heading, not 'up' the screen. Use the right mouse button to toggle shields and the mouse position to set the facing. Front shielded ships have shields that always point ...Christmas tree n How to use Redbull's Ship editor. Before we get into this, lets go over how what the engine needs to understand that there is a ship. The game will need 3 files (2 if …Jan 8, 2023 · A small-ish collection of ships wings and weapons focusing on seamless integration next to the vanilla game. This isn't the flashiest or the deadliest of the content mods around, but it should hopefully provide some interesting variations and combinations to the vanilla factions fleets. For example my usual exploration fleet consists of falcons, hammerheads and drovers escorting 4 or more buffalos, 2 or more phaetons, 2 salvage rig or 4 shepards. My auxiliary ships usually outnumber the escort ships. Karl-Draigo Upstart Military Dictator • 4 yr. ago. Thank you kind internet person I will try this out.Download v1.2.5GitHub page. This mod intends to change the way AI officers assigned to automated ships affect the rest of your fleet. In the vanilla game, AI officers increase the "automated ship points" of the ship they're attached to, and to me it doesn't make sense. If your automated fleet relies on the computing power of the rest of the ...80. Shield flux/damage. 1. The Enforcer-class ships commonly serve in system or convoy defense roles. The design features good armor and multiple ballistic hardpoints, while shield performance is somewhat underwhelming. The blueprints of the ship call for many components similar to the ones found in the design of Onslaught-class battleships ...Ship Catalogue / Variant Editor (SCVE) v1.8.2. Main Features. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. one that allows custom searches through editing a CSV file.About this mod. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships.) If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you!Chaincat22 • 2 yr. ago. Heron or Legion in terms of versatility. Astral can't fight for itself, Heron and Legion can. Different-Fondant-89 • 2 yr. ago. the astral carrier is the best carrier in starsector let's start with weapon layout 8 small Energies (for bug zapping) 5 Medium Energy (to make fires in frigates extra sad) and to ruin ...So for 4 supply points I can deploy a mobile pd escort that can drive off phase ships, kill missiles and fighters at long range, and use damper to tank capital fire. Its a very nice role for it and I almost always have one escorting my least mobile ship. The smaller ships can handle themselves, especially carriers.the ship shop is actually in your fleet screen. if you go to a colony, hit F to view your fleet and you'll see the tabs available on the top (own fleet, open market, military market if applicable and then black market). note that buying ships on the black market makes people sus extremely fast, so you might want to have a getaway route.- Updated for Starsector 0.9.1a - Updated mod description with the default controls - Added option to suppress indicator messages Version 0.5.1 (November 16, 2018): - Fixed certain key-combo misbehavior - Now works when the player isn't piloting a ship - Works in Starsector 0.9a Version 0.5.0 (April 24, 2018): - Initial releaseShipping costs on items ordered online can add up fast. Look for companies that offer free domestic or international shipping, either all the time, limited times or with a minimum order. Be on the lookout for other ways to find free shippin...Dec 19, 2022 · Today In starsector, instead of building a massive fleet of low tier trash, i'm gonna rock a single solo super ship and see how much damage i can do to the G... Diktat Enhancement. “Phillip Andrada, former Hegemony Admiral turned ‘Supreme Executor’ of the Sindrian Diktat: While originally a ruthless, charismatic and opportunistic leader who increased the Diktat’s strength tenfold during its initial birth with the usage of Domain-era tech and intelligence gathering, he now grows ever more ...Reckless Engineering - (On phase ships:) Increases the phase-time bonus by 50%, but causes the ship to cost 20% more supplies per month and per deployment, while also increasing the rate combat readiness degrades by 30% and causing all onboard systems to occasionally malfunction when stressed, sometimes permanently.The Onslaught is a large low-tech battleship with strong armor and great frontal firepower. Essentially a larger version of the Dominator. It is slow to maneuver and has a relatively poor shield but its Burn Drive ship system lets it get out of, or into, disadvantageous situations quickly. Care needs to be taken with facings as the Burn Drive is only useful …The refit screen is where the player can use use ordnance points (OP) to customize ships by changing modular weapons, hullmods, flux capacitors and flux vents or fighters. The ship can also be renamed and its weapon groups changed here. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. A ship can be restored while at a dock to ...Shipping a dog can be a complex process, requiring careful planning and consideration. One of the key factors to take into account is the cost involved in transporting your furry friend to its destination.Category:Capital | StarSector Wiki | Fandom Community in: Ships Capital Category page Edit Capitals are the biggest ship type. These ships are known for their massive …I use mouse and keyboard to control the ship in combat. WS for forward and back, QE for strafing, and AD for rotation. You can remap these controls in the Settings menu, and if you're not able to control your ship I would start by checking there and making sure everything is still setup. As for controlling my fleet, for the most part I try to ...Today In starsector, instead of building a massive fleet of low tier trash, i'm gonna rock a single solo super ship and see how much damage i can do to the G...If you’re a savvy online shopper, you know that one of the best ways to save money is by taking advantage of free shipping offers. When it comes to home decor and furniture, Grandin Road is a popular destination for many customers.Starsector. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. You take the role of a space captain seeking fortune and glory however you choose. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds.May 5, 2023 · Newfoundland (the train) now gently pushes away friendly ships it would collide with. This helps a LOT with collisions. Reduced pirate ship spawn frequency weighting; Version 2.6.1. Repair drones now report to Detailed Combat Results their repair data; Version 2.6.0. Starsector .96a Upgrade; Supports LunaLib; Can enable/disable transport ... 80. Shield flux/damage. 1. The Enforcer-class ships commonly serve in system or convoy defense roles. The design features good armor and multiple ballistic hardpoints, while shield performance is somewhat underwhelming. The blueprints of the ship call for many components similar to the ones found in the design of Onslaught-class battleships ...More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships.)If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you!Starsector ships

80. Shield flux/damage. 1. The Enforcer-class ships commonly serve in system or convoy defense roles. The design features good armor and multiple ballistic hardpoints, while shield performance is somewhat underwhelming. The blueprints of the ship call for many components similar to the ones found in the design of Onslaught-class battleships .... Starsector ships

starsector ships

The Apogee-class vessels are an effective mix of advanced scientific and military technologies, perfect for long- range exploration of hostile space.The class features an asymmetric design with a large forward section, usually outfitted with long-range tech scanners. Apogee captains are used to operating alone and tend to be an independent, self-reliant lot.The ship can hold its own in one-on ...We’ll find the world of Star Sector ships and provide a unique tier list. This list is designed to help you make informed choices and maximize your strategic …The maximum number of ships that will ever be recoverable in the future is now 1. You will be giving up chances finding other better ships you actually want while you wait for those junkers to repair. Where as you might be shown 5 disabled ships as future salvage. Third is if you are in hyperspace.Colonies are player-owned settlements on planets within the sector. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Colonies were added in version 0.9a. An in …Doom is another great Player-controlled ship and also ranks as worth its weight in deployment points. The apogee is a good player ship, and well rounded, but overall mostly average in terms of impact on the battlefield, it won't single-handedly win the fight against many stronger enemies like a brawler or doom will. 16.Starsector. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. You take the role of a space captain seeking fortune and glory however you choose. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds.The Revenant is a specialized logistics phase ship that functions as both a fuel tanker and a freighter at the same time, but does not possess any weapon mounts. Its Phase Field allows it to operate as part of a phase fleet without compromising the fleet's sensor profile. As mentioned in its description, the Revenant is not an efficient replacement for proper …Express shipping takes an average of 1-3 business days for the package to arrive at its destination. Regardless of the shipping carrier, express shipping is the fastest method of shipping a package or letter.May 5, 2023 · Highly configurable. See the OPTIONS.ini file in the mod folder or use LunaLib to edit settings in-game. Starship Legends adds more personality and variety to ships, their crew, your officers, and NPC fleets using a trait/quirk system. As the reputation of each of your ships grow, it will earn traits that influence its performance. The Onslaught is a large low-tech battleship with strong armor and great frontal firepower. Essentially a larger version of the Dominator. It is slow to maneuver and has a relatively poor shield but its Burn Drive ship system lets it get out of, or into, disadvantageous situations quickly. Care needs to be taken with facings as the Burn Drive is only useful …the ship shop is actually in your fleet screen. if you go to a colony, hit F to view your fleet and you'll see the tabs available on the top (own fleet, open market, military market if applicable and then black market). note that buying ships on the black market makes people sus extremely fast, so you might want to have a getaway route.Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Choose your ... This mod disables Phase Stresses slow-down mechanics and make Phase Ships work as they worked before 095.1a patch, changes Adaptive Phase Coils hullmod, and reverts …A number of new ships and weapons, mostly focused on Low Tech and "Mining Tech" as well as several for the Luddic factions. Show Me the Ships. Spoiler. This mod is compatible with utilities, faction mods, ship/weapon packs, Nexerelin, and other non-Total Conversion content mods, and does not require Vayra's Sector, though it does integrate with ...Learn about the six classes and three tech levels of ships in StarSector, a sci-fi space simulation game. Find out the differences, features and examples of fighter, frigate, destroyer, cruiser, capital and station ships.May 5, 2023 · Newfoundland (the train) now gently pushes away friendly ships it would collide with. This helps a LOT with collisions. Reduced pirate ship spawn frequency weighting; Version 2.6.1. Repair drones now report to Detailed Combat Results their repair data; Version 2.6.0. Starsector .96a Upgrade; Supports LunaLib; Can enable/disable transport ... The new skill system is bad. There's too many piloted-ship only skills and the speed a which you level up combined with the fact that you can only unlock 15 of the 20 skills make creating colonies a bad investment of time. I finished the entire Academia quest line and I'm only level 6. The skill tree is very similar to the previous tree.Colonies are player-owned settlements on planets within the sector. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Colonies were added in version 0.9a. An in-progress blog post is available at dev blog post ... Now, other ways of get the ships cheaper is getting along with the contacts of the UAF. First on vermilion station to access to the other ones via a recommendation. Sometimes they sell ships at lower prices, even super capitals, there's a contact named Yamato that you have to unlock that sell ships even cheaper because ships are stolen.Dec 12, 2018 · More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships.)If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you! Jan 8, 2023 · A small-ish collection of ships wings and weapons focusing on seamless integration next to the vanilla game. This isn't the flashiest or the deadliest of the content mods around, but it should hopefully provide some interesting variations and combinations to the vanilla factions fleets. Learn about the best ships in Starsector, a space-combat, roleplaying, exploration, and economic game, from early to late game. Watch a 15-minute video with tips, examples, and screenshots of different ship types and their performance.The maximum number of ships that will ever be recoverable in the future is now 1. You will be giving up chances finding other better ships you actually want while you wait for those junkers to repair. Where as you might be shown 5 disabled ships as future salvage. Third is if you are in hyperspace.Destroyer. Category page. Edit. Destroyers are the second size of ship. Generally, they're a middle ground between cruisers and frigates . When it comes to shipping goods, UPS is one of the most popular and reliable services available. But with so many different shipping options, it can be difficult to understand the costs associated with each one.3.Fixed the 0 energy damage taken of Immortal-light ships. 2020/8/15/0.8.5/RC1 Not Save Compatible There are changes to mission content incompatible with previous update - delete saved mission loadouts in starsector/saves/missions Ships: 1. Added Immortal-Light skins of following ships: …For pure HT, you'd want to use Apogees or a Paragon as solid tanks and line ships. Mix in a copious amount of frigates like Omens, Afflictors, Hyperions, Scarabs since those are really good. Odyssey or a Doom are strong player ships. If you can get Automated Ships, add in Glimmers or a Radiant.The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among …Shipping packages can be a daunting task, especially if you don’t know the cost of shipping. If you’re looking to ship a package with UPS, you’ll want to know how much it will cost. Here’s a breakdown of the costs associated with shipping a...Learn how to build, trade, and trade ships in Starsector, a space-combat, roleplaying, and exploration game. Watch a 15 minute video with different ships, weapons, and mods for …The Aurora is a top-end, high-tech cruiser. It is tied as the fastest cruiser in the game with the Heron, followed by the Falcon. The Aurora is a reasonably rare, aggressive platform that is justifiably terrifying burning towards targets. The Plasma Jets ship system allows it to gain massive speed to either attack or retreat. A powerful epitome of High Tech playstyles in a …About this mod. More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from. (9,950 names for conventional ships, and 1,000 + 500 for REDACTED ships.) If you're tired of seeing ships called Einstein's Demon and To Goddard With Apologies, then this mod is for you!Capital ship tier list - 0.96a RC10. Hopefully there won't be any more hotfixes with balancing changes so I don't have to worry about half of the things I write. I'll be doing this in the same format as with the previous ones, segmenting each tier list for character limit reasons. Same order as well. There will be two tiers listed for ships ...Auxiliary support skill is just bad. The fleet cap doesn't affect that because the skill gets much weaker if you use more than a few ships. I find that frigates work fine with a 30 ship cap, because the skills are only for officered frigates, so you can't have more than 10 that are affected by the skill, and in my experience, you really want 4-6 frigates with a …A number of new ships and weapons, mostly focused on Low Tech and "Mining Tech" as well as several for the Luddic factions. Show Me the Ships. Spoiler. This mod is compatible with utilities, faction mods, ship/weapon packs, Nexerelin, and other non-Total Conversion content mods, and does not require Vayra's Sector, though it does integrate with ...The conquest is imo a pretty straightforward sci fibattleship, like a typhoon-class russian submarine cut in half in the middle and a with the bridge at the end of the cut being the highest structure on the ship. I would also broadside the heavy mount of the conquest instead of putting them on the top for a realistic 3d rendering.Starsector. Starsector (formerly “Starfarer”) is an in-development open-world single-player space-combat, roleplaying, exploration, and economic game. You take the role of a space captain seeking fortune and glory however you choose. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds.Condor stands as the cheapest way to acquire functional fighters for a fleet. It is usable both in the early game scrapping for resources as well as late game duels between armada-sized fleets. Albeit it has a very small ordnance point budget, as well as pitiful mobility, it has an extremely low deployment cost and two hangar bays. It also has access to a medium …Starsector features different ship tech that generally operate differently from one another. They all use the same mechanics but have differences in stats or specific ship features that offer incentives to be used in different ways. A Ship's tech being low or high, does not affect whatever or not the ships themselves are good or not.The broad strokes should still be correct, but it'll need a new section on officers and skills, new screenshots and double-checking for minute changes, among other things.) Logged. (0.9.1a) A Guide to (AI-Friendly) Ship Loadouts. (0.96a) Ship Catalogue / Variant Designer. (0.95a) Gacha S-Mods.The Colossus is a ubiquitous heavy freighter, most usually encountered as a part of a faction trade convoy. It can provide ample amounts of cargo hold at a higher supply efficiency than its smaller equivalents in the early game, but its slow speed and maneuverability necessitate the use of escort ships and it has extremely limited combat ...1,987 Total DLs 3,006 Total views 22,202 Version 7.2.0 Download: Manual 5 items Last updated 21 October 2023 7:48PM Original upload 17 April 2022 11:04PM Created by turkler Uploaded by Turkler Virus scan Safe to use Tags for this mod Tag this mod Description Files 2 Images 5 Videos 0 Posts 8 Bugs 0 Logs StatsThe Church of Galactic Redemption or Luddic Church is one of the main factions in the Sector. They blame technology for the downfall of the Domain, and seek to return to a more pastoral lifestyle. Their most hated enemy is the technologically advanced and amoral Tri-Tachyon Corporation. The Church also has a military offshoot, the Knights of Ludd, to …Starsector needs standard “boring” workhorse ships, and thus we have the Hermes (#1), formerly the “Shuttle”). The Hermes has received an additional turret slot so it isn’t utterly useless and it’s been given an increase in size. The same treatment as been given to the Mercury (#2) which fulfills a similar gameplay & narrative role ...Learn about the six classes of ships in StarSector, a popular online game for Starship fans. Find out the names, features, and tech levels of each ship, as well as their differences and differences.Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. This way you gain the advantage without all your ships pushing forward. zeexen • 4 yr. ago. I mostly use only 3 commands, in order of frequency: Fighter Strike, Eliminate, Escort.Starsector ship guide is back! We have Starsector 0.95a with new ships. We will be looking at best ships in Starsector. I know everyone has their own Starsector best ships list but...The ship is able to run a low-grade phase field for extended periods of time, reducing its effective sensor profile by 50%. In addition, the fleet's detected-at-range is reduced by a multiplier based on the total sensor profile of the 5 highest-profile ships in the fleet, and the total sensor strength of the 5 phase ships with the highest sensor strength values. This effect only applies when ...The Prometheus is the largest Tanker available in Starsector, able to carry vast amounts of fuel at a supply efficiency unparalleled by smaller tankers. The Prometheus' fuel capacity makes it a valuable asset to any scavenging or exploring fleet, as it allows travel for significant distances away from the core worlds, without the need of refueling. The Prometheus tanker is available for sale ...Frigates are the first size of ship. Relatively fragile yet fast, frigates are the cheapest to field and maintain. ... StarSector Wiki is a FANDOM Games Community. 0.4.-25.11.2019-Ludd Path update, hella path ships, modified weight values so path would use exclusively path ships (ships that were blessed by the ludd, so they can use the fuel "luciferium") and added midline superheavy fighter and several small corrections on other ships and made new mod page layout.Doom is another great Player-controlled ship and also ranks as worth its weight in deployment points. The apogee is a good player ship, and well rounded, but overall mostly average in terms of impact on the battlefield, it won't single-handedly win the fight against many stronger enemies like a brawler or doom will. 16.Blueprints enable the player to build specific ships, weapons or fighters items and are highly valuable, especially if the player wants that particular item. Blueprints are a new feature added in version 0.9. Blueprints can be found by salvaging some derelict stations (in particular research stations), various caches, once-off salvaging from ruins, tech-mining industry for colonies on planets ... Colonies are player-owned settlements on planets within the sector. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Colonies were added in version 0.9a. An in-progress blog post is available at dev blog post ...Midline hulls hold true to their name: they strike the middle between low tech and high tech hulls. These hulls use all of the different weapons in the sector, and ships like the Monitor even have universal mounts. As such, these hulls are not as specialized as low tech and high tech hulls; they do not focus on one damage type, or armor and ...Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Choose your faction (or establish your own) ... More Ship Names adds 11,450 thematically-appropriate ship names to the name lists for ships to (randomly) select from.A small-ish collection of ships wings and weapons focusing on seamless integration next to the vanilla game. This isn't the flashiest or the deadliest of the content mods around, but it should hopefully provide some interesting variations and combinations to the vanilla factions fleets.The AI Remnants are a minor faction hiding in the outer reaches of the Sector. They present a serious threat to unwary explorers. They are usually known as the [REDACTED] by the game's community, as this faction's existence is a spoiler. Systems that are inhabited by the Remnant can be identified by the warning beacons in hyperspace. The beacon's color and number of pings indicate the strength ... Starsector ships with its own version of Java and doesn't touch your system's version. You can replace the JRE inside the Starsector folder (some people claim that switching from JRE7 to JRE8 has performance benefits), but you'd need to change a config setting to allow it and the game won't run with anything newer than Java 9.Colonies are player-owned settlements on planets within the sector. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. Colonies were added in version 0.9a. An in-progress blog post is available at dev blog post ... The Astral is a capital-grade carrier with heavy missile weaponry and the most fighter bays of any ship in the game. The Astral boasts two large missile mounts and powerful 360 degree shields with a fragile hull and a respectable logistical profile, as to be expected from a high-tech ship. The high flux capacity should be utilized to defend itself as it cannot easily tank unshielded damage ... - Ships and weapons are now spawned under pirate and independent fleets. - Ships and weapons are now purchasable through the independent and black market. - Battlecruiser - Kuzuryu - Supports - Ebisu (three sizes) - Frigate - Hoderi - Fighter wing - Kappa - Weapon - Shisa Howitzer - Reduce Jizo Bomber's torps from four torps to two.ScalarTech Solutions is a small faction mod that came about by accident as part of the 10th Starsector AI Fleetbuilding Tournament. It adds a small faction with a decent number of new ships and a single system towards the southeast corner of the sector. I had some decent fun making this and hope you enjoy what came out of it.Minor campaign fixes and new pirate ships. v1.9.4 A fix for the ARS Base reveal bar encounter. v1.9.3 A quick fix that mostly only matters for Nexerelin. v1.9.2 A few more bugfixes for 1.9.0 v1.9.1 A few bugfixes for the previous version. v1.9.0 Updates to Starsector 0.95a-RC12 and overhaul's the ARS campaign mechanics. v1.8.4 Fixed the …Well first you need the ai core in your inventory (not, for example, in the starport storage youre docked with), then you open your fleet roster or refit menu and click on the empty portait where you normally find your officer icon. From here you can assign ai cores as officers on your automated ships. 3. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. ... Fractal Softworks have continued to regularly update the game with new ships, weapons, missions and gameplay features. GameplayMay 5, 2023 · Ship Tier List. Here, I categorize the ships of Starsector in terms of their general usefulness. For most cases, an unbiased player would choose a higher-tier ship over a lower one for the same role. The purpose of this experiment is to illustrate how well the current set of ships stacks up in the grand scheme of things, which might be a ... May 5, 2023 · A minor faction with historic ties to Tri-Tachyon Corp and a love of phase ships. 'No Such Organization' is an open secret, rebranding after the Hegemony destroyed the bases of the PHASEOPS 3rd Task Force in the end of AI Wars. Nowadays, they salvage available hulls and shove phase coils in them. These aren't the clean R&D folks in sterile labs ... Default. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. If I made battle size bigger, I’d probably melt something. Default fleet size, then, is plenty. 1. Minitialize • 10 mo. ago. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. - Updated for Starsector 0.9.1a - Updated mod description with the default controls - Added option to suppress indicator messages Version 0.5.1 (November 16, 2018): - Fixed certain key-combo misbehavior - Now works when the player isn't piloting a ship - Works in Starsector 0.9a Version 0.5.0 (April 24, 2018): - Initial releaseStay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. This way you gain the advantage without all your ships pushing forward. zeexen • 4 yr. ago. I mostly use only 3 commands, in order of frequency: Fighter Strike, Eliminate, Escort.The Buffalo is a ubiquitous logistics feature of many fleets wanting destroyer sized hauling capacity, with its ample cargo hold for its maintenance cost and decent burn speed. The Pirate variant comes with built-in Shielded Cargo Holds while the Hegemony auxiliary variant comes with built-in Militarized Subsystems. In all variants the Buffalo is slow and fragile and will probably not make it ... in Re: Starsector 0.96a (Re... on October 16, 2023, 01:00:19 AM General Discussion. Talk about anything and everything Starsector related here. 96665 Posts 6955 Topics Last post by goduranus in Re: Definite combat ship... on October 25, 2023, 08:59:31 PM Child Boards: Blog Posts: Mods. Released and downloadable mods. 107109 Posts …Default. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. If I made battle size bigger, I’d probably melt something. Default fleet size, then, is plenty. 1. Minitialize • 10 mo. ago. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. How Cruise Ships Float - Cruise ships float with help from density and buoyancy. Learn how cruise ships float and why a double hull helps cruise ships float and protects them. Advertisement In order for ships to journey across the open sea,...Restoring ships can be supply and crew heavy, but even with their added costs its still far cheaper then buying one from the market. If you have weapons onhand as well, you can set your ship's CR for the simulator by simply moving the CR bar in the refit screen before going to sim. 29. Hoboman2000 • 2 yr. ago.Download v1.2.5GitHub page. This mod intends to change the way AI officers assigned to automated ships affect the rest of your fleet. In the vanilla game, AI officers increase the "automated ship points" of the ship they're attached to, and to me it doesn't make sense. If your automated fleet relies on the computing power of the rest of the ...Reckless Engineering - (On phase ships:) Increases the phase-time bonus by 50%, but causes the ship to cost 20% more supplies per month and per deployment, while also increasing the rate combat readiness degrades by 30% and causing all onboard systems to occasionally malfunction when stressed, sometimes permanently.. You rotten tomatoes season 3